# Video

> Generate a clip in Endless: the same composer as Image, with length in the Output control, longer waits and much higher credit costs per run.

Source: https://endless.okinawa/docs/create/video

**Video** works like [Image](/docs/create/image&#x29;: the same composer, feed, model-driven controls,
references, &#x2A;*"Enhance prompt"** and **Manual** / **Agent** tabs (**Agent** opens a chat with
`@video`). This page covers only what differs.

<ImageZoom src="https://static.endless.software/docs/screenshots/video-studio-34f0b060.webp" alt="The Video page before its first run: Manual and Agent tabs in the header, a fanned row of starting-idea cards showing clip lengths, and the docked composer with Generate video, the prompt field, an Output chip reading 16:9 · 1080p · 6s, the selected video model, the credit estimate and the Generate button" width="1280" height="720" />

<Callout type="warn" icon="<Coins />">
  **Video models cost far more than anything else in the catalog.** One clip
  from a top-end model can cost more than a week of the free credit allowance; a
  cheap image costs a credit or two. Check the estimate before running a model
  you haven't used.
</Callout>

## What differs from Image

* **Many models start from a picture.*&#x2A; A slot such as &#x2A;*"First frame"*&#x2A;, a base image or a base
  video is marked &#x2A;*"Required"*&#x2A;, and &#x2A;*"Generate"** won't run until it's filled.
* **Length is a setting.*&#x2A; Where a model supports it, duration is a slider of whole seconds in
  &#x2A;*"Output"**, and the chip reads e.g. **16:9 · 1080p · 6s**. Writing a length in the prompt,
  or picking a starting idea that shows one, doesn't change it.
* **It takes longer.** A clip can take a minute or more. The placeholder in the feed turns into
  the video when it's ready, and the run continues if you reload or leave.
* **Resolution comes from the model's setting, not your input.** A 4K input on a model capped
  at 1080p gives a 1080p clip. For more, pick a model and value that offer it. On some models
  the higher resolutions exist only in certain modes. Higher resolutions cost more.

## Drafts

Some models make a cheaper, low-resolution **draft*&#x2A;. It carries a &#x2A;*"Draft"*&#x2A; badge with its
deadline (&#x2A;"Due in 3 days"&#x2A;, &#x2A;"Due today"&#x2A;, &#x2A;"Expired"*). On a [canvas](/docs/create/canvas&#x29;,
&#x2A;*"Finish draft in HD"** renders the same take at 1080p.

## Cost and cancelling

A run is charged when it completes, for the outputs that come back. A failed run is not charged.
If the workspace or your own limit can't cover a run, it is refused before it starts. See
[Credits and spending](/docs/concepts/credits-and-spending).

**"Cancel generation"** works as on [Image](/docs/create/image#cancelling-a-run): if the provider
had already started, the clip can still be charged and goes to the trash.
