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Endless Documentation

Video

The same composer as Image, tuned for clips — with longer waits and much bigger numbers next to the send button.

Video works exactly like Image — one composer, one feed, controls built from the model you picked — so this page only covers what's different. The page describes itself as "Type a scene. Get a 5-10s clip in seconds." and its prompt field suggests the level of detail that suits it: "A drone shot over a misty pine forest at golden hour…"

Read Image first if you haven't. Everything there about references, advanced parameters, plan-locked models and models that vanish applies here unchanged.

The Video page before its first run: a fanned row of starting-idea cards, each showing a clip length such as 0:05 or 0:10, above the docked composer with the drone-shot prompt suggestion, an output-shape chip, the selected video model and the credit estimate beside the send button

What's different

Many video models start from a picture

Animating a still is a whole category, so an empty required slot is common here. The button asks for the exact thing the model wants — "Add the video this model needs", or the image equivalent — and send stays held until it has it.

Length is a setting, not a sentence

Where a model exposes duration, it's a control above the composer rather than something you ask for in the prompt. The starting ideas on the page carry their length with them, so you can see what a five-second clip and a ten-second one cost before writing anything.

It takes longer

An image comes back in seconds; a clip can take a minute or more. The placeholder tile in the feed is the run — it becomes the video when the video exists.

Cost is the thing to watch here

Video is the expensive end of the catalog by a wide margin. A single clip from a top-end model can cost more than a whole week of credits on the free allowance, while a cheap image is a credit or two. The estimate next to the send button is there for exactly this — read it before your first run with any model you haven't used.

The estimate prices the outputs you asked for; the charge prices the ones that come back, and the run is charged when it completes rather than when you press send. A run that fails isn't charged. If the workspace or your own limit can't cover it, Endless refuses before starting.

Waiting for a clip

Once a run starts it belongs to the workspace, not to your browser tab. Endless records it before the work begins, so a run that's still going is still there after a reload — and runs someone starts elsewhere show up in the feed the same way.

A clip you start on a canvas is handed off entirely: the board gets a placeholder square immediately, and the finished video is dropped into that same square whenever it arrives — for everyone looking at the canvas, whether or not the person who started it is still there. See Canvas.

A failed run says "Couldn't generate. Try again." If video generation has been switched off for your workspace the refusal is explicit instead: "Video generation isn't enabled for this workspace" — and the tool won't be in the sidebar at all.

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